Choco Chef

Project Management & timeline challenges

All creatives are property of Kiloo Games

TL;DR

Led the creative production and marketing strategy of the marketability test project, beating profitability goals, resulting in the game achieving approval for further development.
Developed a strong creative direction with a relatable theme and storyline to appeal to the target audience.
Strengthened team collaboration through workshops and inclusive decision making, ensuring everyone was aligned on the project's vision.
Optimized asset production and overcame a shortened deadline by adapting insights from a previous projects.
Made data-driven decisions and maintained clear communication throughout the project.

What she did

the 8 most impactful skills

Conceptualized and oversaw the creation of an impactful marketability test campaign for Google Play and App Store.

Generated original and engaging mindmaps using tools like Miro, to effectively visualize and communicate, ideas, strategies and concepts, to her team and collaborating teams.

Managed the creative production for this marketability test project, responsible for areas like, timeline planning, task delegation, meeting deadlines and delivering assets.

Delegated tasks, broke down the project into manageable components, set clear deadlines and allocated resources strategically, while considering individual strengths, motivations and workloads.

Navigated a shortened project timeline by strategically adapting to a pre-existing project, eliminating the need for ideation and enabling the team to focus on execution.

Developed and implemented a comprehensive marketing strategy focused on targeting the target audience, through relatable characters and story. 

Strengthened team motivation through workshops and inclusive decision making, ensuring everyone was involved and aligned with the project's vision.

Using her multilingual UX abilities and visual communication skills, she facilitated trust, resolved conflicts, and ensured all cross-functional teams had the tools and resources needed to achieve shared goals.

Accelerating Marketability

A 6-Week Success for a Cozy Match-3 Puzzle Game.

As the Sr. Creative Marketing Manager she led the creative production of a time sensitive marketability test project for a new match-3 puzzle game targeting women 30+. 

The test aimed to estimate conversion rate,  outperform a profitability target, and measure key metrics like CTR and user retention. A deadline shift from 8 to 6 weeks and delays on choosing a title intensified the challenge.

title strategy development

Based on research and stakeholder feedback she developed a strategy to define the key values for a successful title.

The Challenge

Time was of the essence. Could the team deliver under pressure?

The main challenge was delivering high-quality marketing assets within the shortened timeframe. This required a clear creative direction, strong team collaboration, and strategic use of existing resources.


Project Planning

  • Task Breakdown: She broke the project into key phases, maintaining project progress transparency and realistic delivery expectations for stakeholders.

  • Risk Mitigation: Anticipating potential challenges with art assets requests, she prepared a plan based on previous collaborations.

  • Team Alignment: Created a shared timeline with clear expectations, milestones and productive feedback check-ins, keeping the team motivated and on track.

  • Team Utilization: Understanding each team member’s strengths, she strategically assigned tasks, ensuring everyone’s skills were used to their full potential and driving high-value outcomes.
Cross-Team Workshop - Early Concept Direction Lock

Feedback process from concept to approval

She was responsible for concept creation and feedback sessions in Miro, screenshot designed by Samuel Davenport.

The Approach

A strong vision and streamlined processes were key for timely execution.

  • Creative Direction: She focused on a nostalgic, homestyle visual theme and wrote a relatable story with a female protagonist to engage the target audience.

  • Team Collaboration: She motivated team investment through workshops and used mood boards to create a unified vision for the game’s visual and narrative direction.

  • Asset Requests & Art Feedback: She streamlined the art asset request process, balancing timely delivery with the art team’s focus on quality. This included securing partially-completed visuals early on to maintain production momentum.

  • Problem-solving & Adaptability: She adapted elements from a previous successful test when the deadline was shortened, prioritizing efficiency without compromising the project’s core vision.
New Test
Previous Test
New Test
Previous Test

Adaptions based on concepts from previous marketability test.

Ads highlight

Adapting the ads using storyboard concepts from an earlier marketability test, removed the need for storyboard generation, feedback and approval sessions allowing her team to jump straight into production and delivering at the 6 week deadline.

The "Alternative Gameplay" ad - Choco Chef

The "Alternative Gameplay" ad - Pepe´s Pizza Palace

The "Story + Gameplay" ad - Choco Chef

The "Story + Gameplay" ad - Pepe´s Pizza Palace

The Outcome

Did the team's efforts surpass expectations in the marketability test?

The marketability test was a success. The assets significantly outperformed the profitability target, achieving higher KPIs than the benchmark. Her focus on cross-team communication and collaboration, data-driven decision-making, problem-solving skills, and strategic planning proved crucial to this project’s success.

Stakeholder Feedback: “The Game Services team delivered above and beyond, even when faced with deadline changes. They managed to bring our game concept to life through high-quality ads and app store screenshots, providing test results leading us to secure continued game development and soft launch approval.”

Copywriter collaboration process in Miro

She picked the final copy line-up and made minor word alterations, while Samuel Davenport was responsible for idea generation and creating copy variations.

Team & Role Acknowledgement

Success wouldn't have been possible without the dedicated teams.

As Sr. Creative Marketing Manager, she was responsible for creative direction, concept development, marketing strategy and project management. She built the strategy, she later used to select the game title in collaboration with stakeholders, she provided data-backed recommendations, advocating for a female protagonist and assisted her creative team in creation of assets, mainly through constructive feedback sessions.

For this project she collaborated on copywriting tasks in an effort to delegate the task fully in the future. She created the rough screenshot line-up and storyboard concepts, for the designers and editors to expand up on.

The contributions from teams and individuals, like the graphic designers, video editors, artists, UA/UXR and game development, made this project a reality.

Portfolio by sally storm

Sr. Creative Marketing Manager